Orthograph is an educational application for improving spelling. It has been developed in collaboration with neuroscientists and computer scientists at the Swiss Federal Institute of Technology in Zurich. Orthograph promotes the development and coordination of areas of the brain responsible for learning and remembering spelling rules. The software trains a comprehensive set of basic English vocabulary (with options to practice foreign languages as well) and can be extended as desired with user-created modules. Orthograph can be used from the first year of school up to adulthood.
Designed for all children, regardless of their affinities with spelling.
Multi-sensory learning built on neuroscience and information technology
The multisensory learning approach encourages the brain to compensate for areas of difficulty and formulate new pathways.
Over 30% fewer spelling errors after just three months of training.
Numerous studies and flagship projects demonstrate unparalleled improvements for children with dyslexia.
Individually tailored learning content facilitates maximum progress.
Analyzing error patterns and adapting content to each unique user ensures that students reach their goals.
Independent learning with a desktop computer or tablet - anytime, anywhere.
Total flexibility. 20 minutes of game-based learning 3 times per week over 4 months ensures lasting progress.
Transparent analysis of current skill level for parents and educational staff.
Automatic reporting and error analyses provide objective insights into the user's current skill level and progress.
Professional advice and guidance from our team.
Trainings, teaching aids, and technical support - please do not hesitate to contact us.
In just one minute, get an insight into how Orthograph works and why it is so efficient for learning how to read and spell. See for yourself by testing out the free trial version!Get the free trial
Independent training allows for individually tailored learning - anytime, anywhere. The computer adapts the learning content automatically to suit the user's individual learning needs and guides them through the learning process at their own pace. Teachers and parents can use the Coach monitoring tool to analyze and evaluate learning progress in detail at any time.
Get to know the three games: «Assigning Colors», «Structuring Words», and «Spelling Quest», and see how they work.
The learning status report shows children the progress they have made and the goals they have achieved so far, motivating them to continue learning.
As an additional source of motivation, points earned during training can be exchanged in the reward shop for attractions in the «Dybuster Park» and new game functions.
Independent, multisensory, computer-based training activates and promotes the development of the brain. The software is designed to activate additional pathways for learning. Once this has been accomplished, the brain is able to link information from these individual pathways to compensate for areas that need that little extra support.Learn more