Orthograph is an educational application for improving spelling. It has been developed in collaboration with neuroscientists and computer scientists at the Swiss Federal Institute of Technology in Zurich. Orthograph promotes the development and coordination of areas of the brain responsible for learning and remembering spelling rules. The software trains a comprehensive set of basic English vocabulary (with options to practice foreign languages as well) and can be extended as desired with user-created modules. Orthograph can be used from the first year of school up to adulthood.
Designed for all children, regardless of their affinities with spelling.
Multisensory learning built on a foundation of neuroscience & info technology
The multisensory learning approach encourages the brain to compensate for areas of difficulty and formulate new pathways.
Over 30% fewer spelling errors after just three months of training.
Numerous studies and flagship projects demonstrate unparalleled opportunities for progress for children with dyslexia.
Individually tailored learning content facilitates maximum progress.
Learning and error analyses and the corresponding adaptation of content guide the user systematically to their goal.
Independent learning at a desktop computer or tablet - anytime, anywhere.
Complete flexibility. Quick, game-based training. 3 x 20-minute sessions per week over 4 months as the key to lasting progress.
Transparent analysis of current skill level. Benefit for parents and teachers.
Automatic reporting and error analyses provide objective insights into the user's current skill level and progress.
Professional advice and guidance from our team of professionals.
Trainings, teaching aids, and technical support - please do not hesitate to contact us.
In just one minute, get an insight into how Orthograph works and why it is so efficient for learning how to read and spell. See for yourself by testing out the free trial version!
To Free Trial VersionThe opportunity for independent training enables individually tailored learning - anytime, anywhere. The computer adapts the learning content automatically to suit the user's individual learning needs and guides them gently through the learning process. Teachers and parents can use the Coach monitoring tool to analyse and evaluate the learning path in detail at any time.
Get to know the three games: «Assigning Colors», «Structuring Words», and «Spelling Quest», and see how they work.
The learning status report shows children the progress they have made and the goals they have achieved so far, motivating them to continue learning.
As an additional source of motivation, points earned during training can be exchanged in the reward shop for attractions in the «Dybuster Park» and new game functions.
Independent, multisensory, computer-based training activates and promotes the development of the brain. The software is designed to activate additional pathways for learning. Once this has been accomplished, the brain is able to link information from these individual pathways to compensate for areas that need that little extra support.
In detail